The Crossbox Podcast is me, Jay (Fishbreath), and the editor here at the Soapbox, John (parvusimperator), gabbing for about an hour a month on topics of interest in the fields of gaming, firearms, and defense and foreign policy. Sometimes we delve into books, movies, and technology.
After a long drought, we’re back in action with an adventuresome special edition.
In this 25th episode of the Crossbox Podcast, we skip the usual regimented approach and bring you a good old-fashioned Crossbox gripe session about a certain recent Star Wars movie.
This is, in fact, our November episode, despite the fact that it is currently December; we recorded it on the 29th, and I’ve been busy, or possibly lazy. Regardless, listen to us talk about engines of three sorts: tank, rocket, and game.
In our latest episode yet, we sneak in under the wire with a mere seven hours left in September. We revisit some old warfighting equipment, some old games, and some more recent guns.
In this episode, we talk about guns (lots of guns), and how sci-fi designers can’t design them; about Star Wars and space flight games; and about red dots on pistols, and how we can’t design experiments to save our lives.
- As always, leave us requests for podcast topics and/or articles.
- The guns: stormtrooper blaster rifle, Captain Phasma’s rifle, Naboo Royal Guard pistol, The Next Generation phaser ‘pistol’, the ridiculous Voyager compression rifle, the Halo pistol, and the Halo assault rifle.
- I do see a trigger on all of the Halo assault rifle pictures I can find now, so ignore me when I say I can’t in the episode.
- For red dot pistol discussions, just search in the sidebar for ‘pistol red dot’. There are so many articles I’m not even going to bother linking them.
- Dolphin Ubershaders, a creative and awesome solution to a seemingly intractable problem.