Random Carrier Battles: kinematics and scale

I spent some time the other day playing the old-school DOS version of the current state of the art in carrier air warfare simulations, SSG’s 1992 classic appropriately entitled titled Carriers at War. As far as DOS-era wargames go, it’s pretty good—it doesn’t bother you with too many details, and it (largely) lets you focus on the grander strategy. I really blew the Battle of Midway as the Americans, though.

So, let’s talk about a way in which I hope to improve on the old classic: movement. Carriers at War plays out on a 20-mile hex grid; Random Carrier Battles currently tracks positions down to 10 meters; rather than a five-minute time step, I use a six-second timestep (organized into ten steps per one-minute turn) for movement and combat. This lets me do all sorts of fun things which 1992’s processing power did not allow, which I’ll get to shortly. It also causes me a great deal of trouble, which I’ll gripe about first.

The short version is, the kinematics are hard.

The slightly longer version is, there’s a lot of math involved in working out just how game entities ought to move. Warships aren’t much of a problem, because it turns out that warship maneuvering is pretty straightforward1. Aircraft, however, get a little tough. Not only do I have to consider everything I do with warships, I have to account for performance differences at altitude, as well as rates of climb and descent beyond which aircraft must either decelerate or accelerate. I don’t have the design fully worked out for that yet, I’m afraid, so I can’t say much more yet. Rest assured it’s complicated.

So, what does that enhanced positional and temporal resolution buy me above Carriers at War?

Better simulation of strike range
This is the biggest win, in my opinion. With such a high temporal and positional resolution, I can simulate fuel consumption to a much greater level of accuracy. As such, I don’t need to limit myself to Carriers at War’s fixed strike ranges2. The TBD, for instance, gets a with-torpedo range of 90 miles. I’ve seen other figures give a combat radius of 150 miles, and still others give a range (not radius) of 435 miles with a torpedo. By tracking fuel, I can, to some degree, ignore the trickier combat radius figures2, and simply grab a plausible cruise range figure. If I mix in some reasonable modifiers for speed, altitude, weight, climbing and descending, and maneuvering, suddenly I have a system which doesn’t need to work with combat radius at all. Players can launch strikes well beyond range if they want to; they just need to know that they’ll have to either deal with losing planes to fuel exhaustion, or follow the strike with their carriers.

Realistic combat behavior
The level of detail in kinematics, and the short time step, lets me make emergent some behaviors which might otherwise be the result of dice rolls. For instance, are Devastators running in on your carriers? Turn away from them, and the slothful American torpedo bombers will have to chase you, running their fuel down and exposing them to the depredations of your CAP and your escorts’ AA. Dive bombers rolling in on you? Throw the helm hard over to throw off their aim.

Many of these behaviors can be made to happen automatically: ships under dive bomb attack will make evasive turns on their own, for one. I haven’t yet decided which behaviors will end up being automatic, and which will be tactics set up by the player, but my aim is to do the low-hanging fruit for the player.

A notable exception to the above model is air combat: my current expectation is that the six-second combat step will prove too large for air combat (and relatedly, that emergent air combat behaviors will prove very complicated to code), and that the best way to handle it will be to put planes into a furball object inside which combat is handled in an abstract manner.

Exploration of unexplored formation options
Allowing the player relatively detailed control over formations, and keeping track of positions in similar detail, allows players to try some unusual tactical ideas. For example, the Japanese were not in possession of shipboard radars until fairly late in the game. What if, in some hypothetical battle, they detached some escorts from the main task force to make a search line a few miles toward the threat? Perhaps they could better direct their CAP to meet incoming threats.

That’s only one example. Undoubtedly there are others which haven’t occurred to me yet.

Those are at least a selection of the benefits of an approach with a greater focus on direct simulation, as opposed to a more traditional hex and counter approach. We’ll see how they turn out.

  1. At least to the fidelity I plan to simulate. There are lots of fascinating behaviors when you introduce multiple screws into the mix, but given that Random Carrier Battles is still, at its essence, a game of task forces, I don’t intend to allow players to give orders that detailed.
  2. The reason they’re so fiddly is that nobody ever talks about their assumptions: what load, exactly, constitutes a combat load? Is range deducted for reserve fuel and the time spent forming up? Are allowances made for maneuvering over the target? These are three of many questions left unacknowledged by most authors of military references.

Borgundy Chooses a Destroyer

Picking a frigate was hard. There are lots of pretty good frigate designs out there, but none were quite what we want. The F100 came closest, so it got the nod.

Fortunately, choosing a destroyer is a lot easier. There’s one best option: an Arleigh Burke-class derivative. More specifically, the South Korean Sejong the Great-class destroyer, which is just an Arleigh Burke that’s a trifle bigger.

What’s so great about the Sejongs? Well, for one, they carry the excellent and proven Aegis combat system. This system was designed to defend American carriers from saturation attacks by Soviet antiship missiles. It’s great at tracking multiple targets and managing the engagement. The same system (albeit in smaller form) is on our F100-class frigates too. Hooray for commonality. Plus, they can plug into land-based IADS.

Where the basic American Burkes have 96 Mk. 41 VLS tubes, which can accommodate SAMs, VL-ASROC, and Tomahawk cruise missiles, the Sejongs have 128 such tubes. This is better than any destroyer afloat, and better than any ship afloat save for the Kirovs. And the Sejongs have better radar and battle management capability than the Kirovs.

The Mk. 41 VLS can accommodate SM-2, SM-3, SM-6, and ESSM SAMs, Tomahawk cruise missiles, and VL-ASROCs for an antisubmarine punch. Which is nearly everything you’d want a destroyer to be able to do. Note of course that ESSMs can be quadpacked four to a Mk. 41 tube. The rest of the armament suite is pretty conventional: sixteen Harpoon launchers, six 324 mm torpedo tubes, a RAM CIWS forward, a Goalkeeper CIWS aft, and a 5″ gun.

From a sensor perspective, the SPY-1D(V) is a pretty obvious component, dominating the sides of the forward superstructure. There’s the usual array of secondary radar systems for navigation, some infrared search and track units for passive scanning, a bow-mounted sonar, and a towed sonar array. All very nice, nothing here needs changing, so I’m touching nothing.

As for helicopters, the Sejongs have hangar space for two midsize units (SH-60s or similar). No shortcomings there. You could lash a third to the hangar deck if you really wanted.

Like the Burkes, the Sejongs are driven by a COGAG1 powerplant, which is simple and provides for excellent speed. It leaves something to be desired with regards to range, but I don’t care. Buy fleet oilers. Besides, we’re a mostly continental power anyway.

Really the only thing we’d do is swap the Goalkeeper for another RAM launcher. RAM is a more effective system than Goalkeeper. I’m not sure why the South Koreans called for both, but we won’t.

As for antiship missiles, as I mentioned in my piece about the F100s, I’d prefer an upgrade here, but I think it’s more important to ride the coattails of what the US Navy is going to buy. If they stick with Harpoon, they’ll keep it modernish, and it will be the best option because of the number bought. Alternatively, if they opt for NSM, its price will get better because of the large quantity purchased.

The Sejongs aren’t very “transformational” or “revolutionary”. We don’t care. They’re an improved version of a good, proven design. They have plenty of space for incremental, evolutionary upgrades. Plus, when the accountants come calling, you can point to obvious working capabilities today in addition to the hoped-for technologies of the future.

1.) Combined Gas (turbine) And Gas (turbine). So you have gas turbines for cruise and more gas turbines that you can use to also drive the screws when you need MORE POWER!

Borgundy Chooses A Frigate

Let’s get to picking our own Navy. Like Luchtburg, we’d like a nice, middleweight ship to handle a wide variety of tasks. There are lots of such frigates available, with a bunch of different price points and mission optimizations. Our pick is the Spanish Álvaro de Bazán-class, also known as the F100 class. For us, it represents the best set of compromises.

The F100s have the most powerful air defense missile suite for any frigate in the world, with a whopping forty eight1 Mk. 41 VLS tubes. 48! This is awesome. You’d no doubt expect them to be loaded with ESSMs and the latest SM-2 variant, and you’d be correct. The standard Spanish Navy loadout is 32 SM-2 Block IIIA SAMs and 64 RIM-162 ESSMs. That’s awesome. These missiles are backed up by a smaller version of the American Aegis combat system, and compact versions of the SPY-1 radar system. Very cool.

Having Aegis and the American SM-2/ESSM SAMs is really good from a commonality perspective. There’s no good reason for our Destroyer to be anything but an Arleigh Burke-class derivative (more on that to follow), and it’s really nice to have common radar systems and missiles with the Burkes. I’m a big fan of logistical optimizations where possible, and fewer distinct kinds of spares is always a win. Plus, since the US Navy also uses these missiles, they’ll probably be paying for upgrades, so we don’t have to.

The rest of the F100s loadout is pretty conventional. There are eight Harpoon missile tubes, six 324 mm torpedo tubes, and a 5″/54 gun. The F100 also has the usual bow sonar and a towed sonar array, though the towed array isn’t a very advanced model. It has a Spanish-built twelve-barreled 20 mm cannon CIWS system. This is one of the few things I’m unhappy with, but it’s also one of the simplest to remedy.

The F100s are driven by a CODOG2 powerplant, and have a crew of 250. Lots of navies are going with lower crews on their frigates, but I prefer a bigger crew. More men is better for doing manpower-intensive tasks like damage control. I’m very happy with this compliment.

Maximum speed is 28.5 knots, and the range is 4,500 nautical miles at 18 knots. Pretty typical Frigate stuff here. No reason to complain or specify changes.

As for changes, a few minor things when placing our order. We’d like to upgrade the CIWS to a rolling airframe missile based system, which should be pretty easy. We’d also like a more advanced towed array. Again, nothing hard there. Pretty simple changes. The F100s, like most Western combatants, use Harpoon antiship missiles. I’m not the biggest fan of those, but we’d have to be sure to do the conversion on both these and our DDGs. Not a huge deal, but something to watch out for. Verify compatibility with both before changing things. Or see if Harpoon is getting more upgrades. Presuming it isn’t, the NSM is an excellent alternative.

The only really notable shortcoming is the helicopter capacity. The F100 has a flight deck and hangar for one midsize helicopter like an SH-60. This is decent, but two would be better. Unfortunately, this isn’t something we can easily change. Still, the F100s provide excellent capabilities at a reasonable price. At least if you don’t stop and restart production lines and do a bunch of add-ons to the command and control facilities.

1.) Hilariously, this is the same number of VLS tubes as the Daring-class desroyers, even though those are almost half again the tonnage of the F100s. And called ‘destroyers’, even though they displace as much as a World War 2-era heavy cruiser.
2.) Combined Diesel Or Gas (turbine). So you can drive the screws with the fuel efficient diesel engines or the gas turbines for high speed but not both.

Announcing Random Carrier Battles

Coming soon, or at least at some point down the line, from the Softworks division of Many Words Press, Random Carrier Battles:

random carrier battles main menu

Random Carrier Battles is a computer wargame simulating aircraft carrier warfare at the operational level between the mid-1930s and the end of the Second World War. It features a user-friendly design system for carriers, escorts, and aircraft, along with a large library of predefined types for your convenience. Planned features include a scenario editor and a random scenario generator, along with some premade scenarios covering major battles in the Second World War.

If you listened to Episode 12 of The Crossbox Podcast, you’ll remember my goal for the design system: create something just complex enough to adequately capture the different schools of carrier design in the era in question.

random carrier battles design

In scenarios, the player fills the role of the admiral in command, controlling the composition and disposition of the task force or task forces under his control, as well as the tempo and target of air operations. Hands-on admirals will be able to control aircraft handling down to the individual plane aboard their carriers; big-picture admirals will be able to delegate those to the computer.

Both kinds of admiral will have plenty to sink their teeth into strategically: Random Carrier Battles will accurately model the uncertainties inherent in carrier warfare, including incorrect spotting reports and communications failures, incomplete information about enemies, and lack of direct control over aircraft.

rcb-scenario

Obviously, this project is still in its infancy. I’ll be blogging about the development process here (at least until it’s far enough along for its own website), and sharing more screenshots and videos as things progress. Stay tuned for more information in the months to come!

The 2016 OpenTafl Computer Tafl Open approaches!

That’s right, ladies and gentlemen, one month until entries close. I’ve posted final deadlines and submission guidelines at the official tournament page; have a look and get ready.

During the tournament, expect coverage here, possibly to include some liveblogged or streamed games. See you in a month!

F125 Class Frigate

Historically, Germany has made some well designed ships in insufficient numbers. Bismarck and Tirpitz were both well designed and well regarded. Bismarck was formidable enough that the Royal Navy issued orders to avoid one-on-one engagements with her.

In general, modern German Frigates1 are high capability ships. I’m quite fond of the Sachsen class, which are excellent ships with a fine SAM suite. Unsurprisingly given the feature set and the small production run, they’re quite expensive. They may or may not be the right choice for you depending on your budget, priorities, and the other ships in your Navy.

But all things must come to an end. And the long chain of well-designed German ships came to an end with the F125 class.

I do not understand the F125 class at all. They’re the biggest “Frigates” in the world, with a displacement of 7,200 tonnes. They are also massively expensive. I am not opposed to large frigates or expensive ships. But I want something for my money. The FREMMs that Fishbreath is fond of and the Sachsens I alluded to earlier are both high capability ships. They’re suitable for any standard mission you might expect from a modern maid-of-all-work from air defense to antisubmarine warfare to land attack to antiship work. The F125s aren’t.

Looking at the F125, it is clear something is missing. And that something is the VLS. The VLS is where you put your surface to air missiles. And, if you’re smart like the Germans, you’ve got a VLS like the Mark 41 that can also take cruise missiles. So the VLS gives your ship the ability to defend itself from incoming antiship missiles and to strike targets over 1,000 miles away. Without it, the F125 is like a clawless, toothless tiger.

The F125 does have the RIM-116 point defense missile system. This is presently the best CIWS in the world. But it is no substitute for proper SAM capability. The CIWS is only able to protect against a small scale attack. It is not capable of contributing to the anti-air umbrella of a task force or providing protection to nearby ships. This might be fine for a small corvette or patrol craft, but the F125 is expensive and important. To put it plainly, the F125 will require escorts, like an aircraft carrier does.

Of course, an aircraft carrier carries aircraft. There’s a reason it has no space for missiles. But the F125 isn’t an aircraft carrier. There are no squadrons of Sea Typhoons ready to scramble from a flight deck. The F125 has one 127mm gun, some smaller remotely operated guns, four RHIBs, a submarine ROV and a pair of helicopters. It has a mere eight Harpoon launchers, and a small crew of only 110. I don’t know what happened to the space. I wish I could tell you.

Such a simple ship should be cheap, but it isn’t. In the tradition of other recent German projects, every gold-plated technological innovation has been thrown at it. The radars are split between the two superstructure islands. Command and control has been split as well. Plus, the ships have plenty of fancy modern stealth shaping. All wasted on a useless hull.

The F125 is optimized for the not very difficult mission of antipiracy hunts off the Horn of Africa. What a spectacular waste of Reichsmarks er, Euros.

1.) Fishbreath would probably quibble about the use of the term Frigate here. Most German frigates follow the European standard of being a destroyer in all but name.

Lessons from Night Gun School

One of the components of the class I attended last weekend was a dusk/night portion. We engaged targets in transitional light and darkness. I brought with me my trusty Glock 34, which has a fiber optic front sight and plain black rear (i.e. no tritium whatsoever), a Surefire X300U with DG Switch(and a second without), and a Surefire E2D Defender Ultra flashlight. I got some reps in with everything, and I can now draw some conclusions.

Note that these are conclusions from the perspective of a civilian concealed carrier. NOT a special forces type guy or a SWAT guy or a policeman. So I’m not usually engaged in hunting bad guys. This will impact a bunch of conclusions.

First, sights. Or, were fiber optic sights a handicap? I shot in both transitional and nonexistent light. I found that if there was enough light to see the target, there was enough light to use the sights I had. I had no problems in transitional light. Any less light, and you have to use some kind of light of your own, which will wash out whatever sights you’ve brought. So my fiber optics were no problem when it got really dark either. Win. Because they’re cheaper and more pleasant to work with in the daytime. I’m not going to optimize for transitional light.

See, while lots of crime happens at night, it happens in well lit areas. Because criminals need some light to figure out that you’re worth the trouble. They need to see you, size you up, and then make their move. That needs light.

Okay, that’s the carry problem taken care of. Let’s look at techniques that might be used in the case of home invasion, or other night work. First, the independent flashlight. We worked a number of techniques, including the Harries, the FBI, the temple index, the neck index, and the Kyle Lamb technique. Let’s break them down.

I really liked Harries. Despite not being a Weaver stance shooter, I found it was pretty intuitive and easy to use. It was the most stable of the flashlight techniques for me.

The FBI technique worked great for searching. Not so much for shooting in most cases. It’s just awkward, and hard to keep everything pointed where you want it. But it’s easy to transition to the temple index…

The temple index was another excellent technique. It was less stable than the Harries, but it was a lot easier to get the light pointed in the right direction. It worked well for me for shooting. And again, really easy to transition to the FBI technique for searching. Switching between the two worked really well for most purposes. Though it does make you shoot strong hand only.

The neck index is stupid. It illuminates the rear sight too much. The temple index does a better job of highlighting the front sight, which is the one you should be paying attention to.

I did not like the Kyle Lamb technique. This one was super awkward and needed lots of awkward push-pull mechanics. Maybe it would have worked better for a Weaver shooter, but this was significantly trickier than the Harries. And I ain’t a Weaver guy. Pass.

I also brought weaponlights. These are not good for searching, since that requires pointing your weapon at things. But they are great for target identification. Confirming that your target is a hostile and not the cat or your daughter or some shit is what weapon lights excel at. Way easier to engage targets with a weaponlight on your pistol. You have your natural grip. The light is automatically aligned with the barrel. And with a DG switch, a firm shooting grip means the light is on. Relax a little, it goes off. Easy.

Also note that if you come to a door (we did drills with a door), you can easily free a hand to open the door and then reestablish the master firing grip. Makes that problem a lot easier.

The experience of me and the other students reinforced the importance of simple switchology. We didn’t have time pressure or other stress, but people still didn’t get their flashlights to do what they wanted. This is part of the brilliance of the X300U/DG switch combo. You don’t have to think too much. It’s got two settings. On. Off. Press if you want on. Don’t press if you don’t. It’s great. Technically it’s a ‘momentary on’ switch, but I found that gripping correctly meant it was on until I relaxed.

By the end of class, everyone who had a weaponlight but no DG switch had ordered one.

The E2D is a really good handheld. It’s got a low setting and a high setting in addition to off. Default is high, which is what I want. To get to low, you have to double tap the button. So you have to want low to get low. This is useful for small tasks right in front of you like reloading mags. I had no instances of getting the wrong input. Also, the button can be pressed for momentary on or clicked to stay on. Again, this is useful.

Students with poorly thought out flashlights seriously considered flinging their lights over the nearest berm. Lots of problems were had with getting low when you wanted high or vice versa. I also learned strobes suck. I don’t see the point of a strobing flashlight. 500 lumens to the face is just as disorienting, and the strobe is more likely to piss off the user. Any kind of complicated fancy switch mechanism could be counted upon to suck and be gotten wrong. And this was not a stressful environment.

In terms of gear, I came well prepared to do night work, so I didn’t have any gear takeaways from this portion of class. Again, note that it’s very not necessary to have a weaponlight on your carry gun, for the same reasons that tritium isn’t needed. In terms of holster selection, our instructors really like Dark Star Gear and C&G holsters. Both make great kydex holsters. They, and most other good kydex holstermakers, have plenty of options for holsters that will carry a weaponlight.

As for light brands, Surefire. Surefire Surefire Surefire. The other consistent recommendation for something cheaper was Streamlight.

On the Queen Elizabeth Class Aircraft Carrier

Of the two of us, Fishbreath is by far the naval expert. But even though I’m an old Army hand, I still know a thing or two about navies. Especially the navy of my native America.

The United States Navy is the most formidable in the world, bar none. Full stop. We’re going to talk about carriers today, and they do that better than anyone. The US Navy is also the world’s second most powerful air force. At least, if we’re going by capability and not just “Things That Call Themselves an Air Force”. The US Navy operates the mighty Gerald R. Ford and Nimitz class supercarriers. These are the benchmark for distant power projection. They are unmatched in both capability and cost.

But we know that those are awesome. Let’s take a moment to talk about other people’s carriers. Specifically, the new British flattops, the Queen Elizabeths.

Decatur’s ghost, they’re bloody awful.

The Queen Elizabeths displace 65,000 tons full load and have a maximum air wing of 40 planes. For comparison, this is the same max capacity as the French Charles de Gaulle, and a bit less than half that of Nimitz or Gerald R. Ford (which max out at 90 aircraft). But the Queen Elizabeths are half again as heavy as de Gaulle, and more than half the weight of Nimitz. Tonnage is a decent low-order proxy for ship cost, so we can see that the Royal Navy has bought more ship without getting more capability for their trouble.

It also amuses me that the Royal Navy only plans to equip their new carriers with an air wing of twenty four planes. What is the point of all that ship for 24 planes? Yes, I know 24 planes are cheaper than 40, but then why make a 65,000 ton ship? You could fit 24 planes in a ship of less than half the displacement, which would be a lot cheaper. And no, you can’t just add planes. All of your strike planning and aviation handling skills are going to be based around the nominal air wing, since that’s what they usually have to work with. Siiiigh.

But it gets worse. Far, far worse. The Queen Elizabeths straight-deck ships, with neither catapults nor arresting gear. Both angled decks and arresting cables were British innovations. Nelson is weeping right now. And probably spinning in his grave. At least you can power London that way.

Of course, in addition to spitting in the face of tradition1, this means the Royal Navy has lost quite a bit of capability. The angled flight deck allows for simultaneous takeoff and landing operations. Previous straight-deck carriers had a wire net to catch planes that missed the arrestor wires, and if a plane missed the net on a botched landing, they’d hit their comrades’ aircraft in the deck park forward. Yay fire. There wasn’t enough room to do takeoffs in front of the net. During takeoff operations, the deck park would be aft, containing planes waiting to take off. No landings here for obvious reasons.

Not putting in any kind of catapult or arresting gear causes other problems. Charles de Gaulle is equipped with arrestor gear, catapults, and an angled flight deck, like the bigger Nimitzes and Fords. So the French can cross train with the US Navy. You can borrow notes from the people who have been practicing naval aviation since the 1920s without a break. If the Marine Nationale and the US Navy are doing exercises together, they can take off and land on each other’s ships and share best practices. For the French, this is a great way to build their skills without having to reinvent the wheel. Unlike China or Russia, the French are America’s oldest friends. Do what les Americains do. At least to start. It’s also nice to have an ally’s ships as an optional ship to divert to.

All of that requires that you have the toys to play. The Royal Navy isn’t in the CATOBAR club. So they can’t play well with those who are. They’re also stuck with reduced payload and range, since they’re going to be using STOVL aircraft. Those takeoffs are hard on fuel and put limits on how much you can haul. It was true for the Harrier, it will be true for the F-35B. Shorter range and lower payload than a CATOBAR equivalent. And the F-35C is really nice, with a bigger wing and more fuel stowage capacity than even the basic F-35A. The F-35B loses some tank space to accommodate the lift fan, so it has the shortest legs of the bunch, and that’s before you try to do zippy short takeoffs or leave fuel for a vertical landing.

The more you look, the more isn’t good. The Queen Elizabeths lack any kind of missile armament. I don’t like the notion of turning aircraft carriers into cruisers, but short range missiles like the RIM-162 Enhanced Sea Sparrow (ESSM) or the RIM-116 Rolling Airframe Missile are both a lot more effective than the venerable Phalanx. That’s going to put more pressure on all of those Daring-class destroyers that the Royal Navy didn’t buy. The US Navy has a much more formidable surface escort fleet, and it still put both Phalanx and ESSM on the Nimitzes and put ESSM, RIM-116, and Phalanx on the Gerald Fords.

I don’t like the conventional power plant either. You’re not really going to save all that much for a couple sizeable ships. And you gain quite a bit of range and staying power. Which is super helpful, because politicians love to commit carriers to wave the flag and blow stuff up.

To be honest, it’s hard for me to imagine worse ships. They make excellent white elephants. Something more like Charles de Gaulle or Cavour if a smaller air wing was desired would be a far better buy. But instead the Royal Navy built something bloated and af

1.) Spitting in the face of tradition is punishable by hanging from the yardarm.

Sunrise, November 9

Well, here we are. It’s November 9. In a few months, Donald Trump will be our president. I prefer him over Hillary, but it’s hard for me to say I’m happy with the outcome. There are no good choices between a brutish egotist and a corrupt kleptocrat.

So, in the spirit of united disappointment (though I grant yours is likely greater than mine), I offer this olive branch. We have a president none of us1 is all that happy with. I have little doubt you’re ready to stand in opposition to him. So am I, when he steps out of line. Let’s stand together.

Let’s also talk about why this happened. If you’re reading this and you’re disappointed, I suspect you’re going to go with ‘racism’ or ‘sexism’. This is not true, and it’s unfair to your fellow Americans. A month or two ago, I posted an excellent article on Trumpism from, of all places, Cracked. It gets at the crux of the thing: rural voters perceive that educated urban liberals hate their values. Said rural voters have been content to let it pass, but after a decade or two of the capital’s trouble finding them, they’ve had enough. Now they’ve thrown a brick through the window saying so. Frankly, I think they were right to do so. The documented malfeasance of the media—this year more than ever the Democrats’ palace guard—and the stink in Washington are brickworthy things2. I would have chosen a different brick, but educated suburban conservatives didn’t get to pick the nominee this time3.

I’ve seen murmurings about pushing that ridiculous national popular vote plan. I’d urge against that. The brick came through your window because the rural voter feels like the urban population centers have too much say over the way the nation goes. The Electoral College is designed specifically to give said rural voter a voice. Be careful taking away the ballot box: the next one in line is the ammo box. On that note, I do find myself a little unsettled. If nothing else, this election has cast into sharp relief the gulf between the country and the city. More than any time since about 1860, people on both sides of the aisle feel like they’re living in two separate Americas4. I hope the similarity ends there.

In fact, I believe the similarity ends there, at least for now. We aren’t doomed. America is stronger than that. I believe in the resilience of our system of government and the vigilance of the opposition, both Republican and Democrat, to Trump’s presidency. Let the next four years be a time of renewal of the checks and balances over which the last few executives have run roughshod, a time of returning power to the states and liberty to the people, where power and liberty ultimately belong, and a time to once again become a government of laws, and not a government of men. That’s where I am. I hope you can find your way there too.

1. Except, I believe, parvusimperator.
2. I really doubt any media people are reading this, but if you are and your name is not Jake Tapper, be more like Jake Tapper. That’s all we ask. I don’t care if you have political beliefs so long as you aren’t obviously a partisan on the job.
3. And it isn’t like we have a good record at picking candidates anyway.
4. British political scientist Rob Ford expressed the following sentiment after the Brexit vote: do you feel like you’re a stranger in your own country? That’s the way people voting for (Brexit/Trump) have felt for years.

An earlier version of this article attributed the Cracked article to Buzzfeed, despite the fact that I failed multiple times to find it on Buzzfeed via Google searches, and eventually copied the link from an old Facebook post while thinking, “Well, I guess Google must be wrong.” The error in the article has been corrected.

Why we don’t trust gun control

If you were unfortunate enough to catch the final 2016 presidential debate, you may recall Hillary Clinton’s most bald-faced lie: that the Heller decision was about toddlers, guns, and accidental deaths. It’s difficult to express how comprehensively this is untrue.

The Supreme Court described the law at issue in DC v. Heller as a ‘total handgun ban’. This is not in any way in dispute. The word ‘toddler’ appears nowhere in any of the opinions, nor does it appear in oral argument. The word ‘child’ appears only in Breyer’s dissent, and comes up a few times in the oral argument transcript. In the latter case, though, the context is a discussion of the safe storage requirements imposed by the DC law1. In any event, the children under discussion are, depending on your statistical source, all people under the age of 14, or all people under the age of 18. Hardly ‘toddlers’.

So, there’s nothing in the court’s final decision, and very little in the supporting material, to suggest the primary issue at hand was anything but the aforementioned total handgun ban. And yet, Hillary brought up DC v. Heller as a case in which the Supreme Court failed to properly apply the Second Amendment. Put another way, she supports the DC law as written.

Why might she have chosen to express her position using toddlers as a framing device, then? One possibility is that it’s simple scoring of cheap political points. This is almost certainly the case. However, I posit that it is not the only cause here. I take Hillary at face value when she says that she feels accidental deaths by toddler with gun are a problem worth tackling2. I also take her at face value when she argues that DC v. Heller was a bad application of the Second Amendment. Taken together, what does that mean? Preventing the vanishingly small number of accidental gun deaths among youth per year is an admirable goal, and a complete ban on handguns is a proportional effort to make in service of that goal.

As a gun rights guy, this is a completely terrifying line of reasoning. The right to armed self-defense (whether against petty crime by petty criminals, or high crimes by petty politicians) is a fundamental right, however out of vogue it may be most places in the world. Subjecting fundamental rights to utilitarian arguments is a real slippery slope, not the fallacious kind a particular set of internet leftists are so eager to throw a flag on. There is literally nothing, legally speaking, which distinguishes the First Amendment from the Second. If you’re attacking one on utilitarian grounds, you’re opening the door for an attack on the other.

Leaving aside that argument, though, consider the end result of such utilitarian reasoning. If fewer guns in private hands reduces deaths (which is not settled science, but we, like the gun control supporters, will momentarily assume it to be true), and if government has a responsibility to reduce deaths to as near zero as possible, then the government has a compelling interest in reducing the stock of privately-owned firearms to zero. This chain of reasoning underpins the thinking of every major advocate of gun control.

Don’t believe me? How often have you heard gun control advocates express admiration for the gun laws in Australia or England? If you’re paying attention, the answer is ‘all time time’. Those two countries have de facto gun bans, and de jure gun bans on anything you might be able to reliably use for self-defense. It’s the same in New York, where a recent report blames lax gun laws elsewhere for criminal firearms violence in New York. (As opposed to, y’know, New York’s violent criminals.) The solution? Stronger gun laws elsewhere! Stronger laws in New York, even!

So, gun control supporters, I ask you this: are you for banning guns? If so, good for you; that’s a reasonable position, if one I completely disagree with. Come right out and say that, because it’s a very different position than ‘reasonable regulations’. People deserve to know exactly where you stand. If you do like the sound of ‘reasonable regulations’ but not ‘total gun ban’, then I’m sorry to be the one to tell you, but you’re a patsy for the total gun ban people. They aren’t planning to stop with the gun show loophole (not a thing), the online loophole (also not a thing), better mental health reporting, or anything that sounds good to you. They will exploit your vote as far as you’re willing to give it to them, then they’ll dump you and find the next group of suckers willing to vote for them. Bear that in mind when you go to the ballot box tomorrow.

  1. ‘Disassembled and nonfunctional’.
  2. She’s allowed to feel that way, but frankly, they aren’t a problem worth tackling, at least not by federal law. I cite a David Mitchell sketch as evidence for this.