Tag Archives: podcasts

The Crossbox Podcast: Episode 21 – 21st Episode Spectacular

In our mostly-uncommented-on 21st Episode Spectacular, we dig into what’s wrong with three-gun, why the current iteration of light carrier design studies will end up like all other light carrier design studies, and how Uncharted and other third-person adventure games grip us.

Further reading
The Bureau Gun
Fishbreath’s Old-School Two-Gun Run
Modular Handgun System analysis (there’s more, too, I’m just too lazy to link it all)

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The Crossbox Podcast: Episode 20

In this first show of the official summer, we go back to our normal show. We talk about a 2000-era PC game near and dear to us both, the most likely democracy-vs-autocracy throwdown of the early 21st century, and the best Marvel movie we’ve seen lately.

Further reading
Korean artillery: this one is complicated. Check the footnote1.
Airplanes, Crimson Skies style
Crimson Skies on Amazon (Crimson Skies on Win10 guide still to come)
NATO vs. our Asian allies, in Polandball form

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The Crossbox Podcast: Episode 19 – Special Edition

For May’s episode, we dispense with the typical structure of the show to bring you something entirely different: a guest! Dave Williams of Jellyfish Games joins us to talk about Astrobase Command, an upcoming space station management game. Join us as we discuss everything from water pipes to the nature of personality and consciousness.

Further reading
Once you’ve listened to the episode, you’ll want to visit the Astrobase Command kickstarter. Go give them your support.

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The Crossbox Podcast: Episode 18 – Monsters Among Us

In this October-themed episode for April, we talk monster hunting, monster-size reference books, and monstrous failures, with a side order of cheap beer and cheap Glocks.

Further reading
Spoilers on Resident Evil 7 from about 32:00 to 35:30.
Predictably, John was correct and Jay was not on a point of firearms trivia: the Remington R51 is a modernized Remington Model 51, an early-20th-century pocket pistol.

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The Crossbox Podcast: Episode 17 – Grab Bags

In this episode, we can’t decide on one item for each topic, so instead we bring you a grab bag of grab bags. Jay talks about backwards aircraft carriers and the origin of the minimap, John tells you about news which was fresh when we recorded and old when we publish, and new audio setup reduces Jay’s obnoxious breathing noises by up to 80%.

Further reading
John breaks the Wilson Combat EDC X9 story several hours before any major source
John decides the EDC X9 is stupid
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The Crossbox Podcast: Episode 16 – Winter, Planely Negative

In this episode, Jay picks a horrifyingly punny title, we agree that shotguns are for door locks, beanbags, and pigeons clay and live, John picks older items in a gaming topic than Jay for once, and we discuss the only pitiful species of hornet in the world.

Further reading
Clashes and 11 Days of Christmas, Marshall L. Michael III
A Gripen-C (payload 11,400lb) can indeed carry an empty A-4F (weight 10,450lb). We couldn’t find payload figures for the Gripen-A in our admittedly abbreviated after-show research.


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Visit the Soapbox for articles and commentary authored by the hosts of the Crossbox Podcast. Find back episodes of the Crossbox Podcast here.

The Crossbox Podcast: Episode 15 – Two Favorites

After yet another month of failing to finish our special project, we knock together an episode at the last second to keep our monthly schedule going, sort of like this.

Further reading
P320 selection
Borgundy pistol selection
DCS Viggen videos
InRange TV AK mud test


(Download)

Visit the Soapbox for articles and commentary authored by the hosts of the Crossbox Podcast. Find back episodes of the Crossbox Podcast here.

The Crossbox Podcast: Episode 14 – Christmas Special

Merry Christmas! We dive into our wishlists for a very special special episode.

Further reading
YAGM-169
In defense of the single-seat attack helo
Website search for ‘tank’, since John has written about a million of ’em


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The Crossbox Podcast: Episode 13 – Qualified Approval

We’re back to our normal format for a very late November episode. Join us for some griping about one thing which really isn’t tacticool, some games which we don’t understand, and the case of the missing quals.

Further reading
PC Gamer writes up some terrible adventure game puzzles


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